Lost Mine of Phandelver

Adventure´s guide

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“So where we be, anyway?" session 4
Redbrands no more

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- The party terminated to clear up all the Tresendar Manor. Nest fo the Redbrands. Still, no trace of Glasstaff

-The party found a mysterious note with a black spider symbol.

- The party paid sister Garaele to perform the spell/ritual “Speak with the death” so they got in touch with the spirit of the deceased man they rescued from the goblins’ cave.

-The man was indeed Sildar, and before leaving this plane forever gave besides the answer to the questions, a message to the party.

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“So where we be, anyway?"
Recap of last session

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- The party visited Daran Edermath and earned the confidence of the old warrior amist some good apple cider drinks. He informed the party of the some misterious figures roaming around Old Owl Well. A place of and old watchtower and ancient dormant magic.

- The party used the underground tunnels near the woods to gain access to the Rebrands hideout beneath Tresendar Manor. Over there they dispatched a creature named Nothic (a former wizard transformed into a hideous one-eye beast) along some Redbrands thugs and a couple of Bugbears and liberate three captives, Mirna Dendrar and her two teenager daughters. As a token of gratitude, Mirna informed the party about a valuable heirloom, an emerald necklace hidden in an alchemy shop in the abandoned town of Thundertree.

- A small goblin also survived the raid and fainted before the combat started.

- After the main battle, there still two hallways to investigate of the complex plus the Manor on top. No signs of Glasstaff

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Rumors on the Stonehill Inn

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•Narth, an old farmer: Sister Garaele who oversees the shrine of luck, recently left town for a few days, then returned wounded and exhausted,"

•Elsa, a gossipy barmaid: Daran Edermath the orchard keeper, is a former adventurer."

•Lanar, a miner.: “Orc reader have been seen on the east end of Triboar Trail. The townmaster is looking for someone to run them off.”

•Trlena, the innkeeper’s wife: Thel Dadrar, a local woodcarver, stood up to the Rebrands a tenday ago when they came by his shop and leered at his wife. The ruffians murdered him. Several townsfolk saw it happen. The Rebrands grabbed his body, and now his wife, daughter, and son have gone missing too."

•Pip, Toblen Stonehill young son: “Qelline Alderleaf’s son Carp said he found a secret tunnel in the woods, but Redbrands almost caught him.”

•Freda, a weaver: The redbrands hassle every business in town, except for the Phanalin Miner’s Exchange. They don’t want trouble with Halia Thornton who runs it.

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Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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